Every year, at Adobe Max, creatives from the industry get a design objective and get to have some creative fun with it. For 2015 four designers where invited to make their own Max logo.
Adobe MAX is an annual celebration of creativity, where people can showcase their talent, learn new skills and techniques, inspire or get inspired.
Because creatives like playing and enjoying themselves, every year industry heavyweights get a simple design objective and then run with it. For 2015 four designers where invited to make the MAX logo their own. It was up to each artist to transform the logo any way they saw fit — hack, paint, draw, build, project, etc.
This is the clean canvas. Thanks to Dave Kinsey, Leandro Senna, Kiel Johnson and Juco we get to enjoy some personalized perspective on the Adobe Max logo.
It is interesting how each designer approaches their canvas and the fact that we get to see the process of each design, wow! Christmas came early this year!
As I said, it is interesting to see each designer’s process. Leandro’s approach made me press replay a couple of times. Once was because of the way he created the design on the wall, and second for the color pallet (I save color pallets).
To my embarrassment, I did not know what a plotter is. But when I saw what Dave did with it, I googled it (hard stuff).
JUCO (Julia and Cody)
Juco’s design is my favorite. The hall lines pattern just made my day. Adding the model to the picture added more of their personality, being photographers and all.
The interesting part is that I love more the white space over the logo then actual pattern play.